Friday, 9 January 2015

Lizard :D

Another Feng Zhu related lesson :D
So we Started with one of the Feng Zhu's Examples of Work






































We then rendered his drawing with smooth gradients.






































After roughly rendering the skin we separated the armour from the body.






































The we followed the gradients with textures.






































I found that the textures perfectly followed the smooth gradients which makes this work
flow really easy to apply to allot of designs to quickly get high level of detail in your design .

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