Today in session we did texturing of an Alley way. I found the task to be simple to do,
The UV were already done for us so all we had to do was ad textures to the models.
I worked in Photoshop over the UV snapshots I exported from Maya.
I was pleased with the outcome of the texture work.
I would change the amount of grime on the barrel to increase its
contrast between the wall behind it.
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