Tuesday, 14 October 2014

Creature Sketches

Some creature sketches I done after the tentacle monster...

I try to push my ideas for the creatures...


Monday, 13 October 2014

Tentacles!

Tentacles Monster first I researched what animals have tentacles in real world...
I found that its mostly underwater creatures that poses tentacles.
I thought it would be a great idea to move the tentacles on to a land creature ...
So I researched Some land creatures that I wanted to put tentacles on....


After Research I started to sketch out some ideas for the tentacle Monsters... I feel like my ideas were really impacted by what I seen in past movies and games.

I really like the beaver looking sketch.... don't ask ... no Idea how it came out like this xD Didn't realize it was a beaver until someone told me that xD


For my final I went with the sketch I liked the most and refined the way the tentacles interacted with the main body. I still think that I should work in to it more to make it look better... especially the tentacles...

might come back to it and refine it at some point ... :P

Monday, 6 October 2014

Space Nemesis General Idea

Main Plan:

(Open in new tab to Enlarge)

I had fun thinking of my own game... :D
 
<< I still think allot of it will change through out the process of making the level its self.
...



Well this is good for the starting point..





Beginning of the Level:

  << my final level (1/3 sections) will be most likely like this

Sunday, 5 October 2014

The beginning "Maya"

Maya

Lynda H/W
Maya Essential's 2
I learned few new ways of manipulating the shapes, most of the tools I already knew how to use.
This is my Fish;
I have my fish, but its really boring....
I looked around "The INTERNET" and I 
found a way to add colour through the symmetry of the fish...
<<<<<<<<<<<<< Still doesn't look correct
Looked around on Maya and found a brush tool.
 I then researched it on the internet...
https://www.youtube.com/watch?v=vh2-3ePtU7o
That is the result:
Still doesn't look outstanding but I found that there is 
allot of possibilities with the tool, just cant quite figure 
out how it works on the object.

Female SPACE Pirates

Hi.

Female Space Pirates 

- I got my hands on "Character Design for Video Games" from CUBEBRUSH.
 I thought of trying out the techniques they use in my own concept.

Step By step

Line Work:











Gray-scale:
Colour: